This article was first posted on MDEC, https://www.mdec.my/news/level-up-kl-2018-ends-with-a-big-bang
- The final day of LUKL 2018 celebrates the SEA Game Awards 2018, SEA Game Jam 2018 and the IPCC Awards 2018 winners
- Youth and Sports Minister Syed Saddiq Syed Abdul Rahman made surprise visit to witness MoU signing and meet 12-year-old Muhammad Thaqif who developed his own shooting game
KUALA LUMPUR, 31 October 2018 – The LEVEL UP KL 2018 ends with a big bang on Wednesday, with Southeast Asian game studios and newcomers bringing home amazing prizes as part of the SEA Game Awards 2018, SEA Game Jam 2018 and the IPCC Awards 2018.
Held for the 2nd year in running, the prestigious regional SEA Game Awards was created to recognize and celebrate the creativity, artistry and technical genius of the finest developers and games from around this region, in addition to upholding creative and technical excellence in the Southeast Asian video game industry. Over 100 game submissions were received from studios all across the region, including Malaysia, Singapore, Indonesia, Thailand, Vietnam and the Philippines.
|Grand Jury Award||No Straight Roads, Metronomik, Malaysia|
|Rising Star Award||Songbird Symphony, Joysteak Studios, Singapore|
|Best Technology||Nightstream, Streamline Games, Malaysia|
|Best Visual Art||She And The Light Bearer, Mojiken Studio, Indonesia|
|Best Game Design||RE:Legend , Magnus Games Studio, Malaysia|
|Best Audio||Songbird Symphony, Joysteak Studios, Singapore|
|Best Storytelling||Coffee Talk, Toge Productions, Indonesia|
|Best Innovation||Simulacra: Pipe Dreams, Kaigan Games, Malaysia|
|Best Student Game||Terminus Lockdown, Glenmarie Games From KDU University College, Malaysia|
|Audience Choice Award||Iteno – Why Creative, Malaysia|
In addition, the event also celebrated top three winners from the SEA Game Jam session – a 36-hours game jam, which saw promising games developers from the region create games in a collaborative environment under a tight deadline.
|PLACING||PROJECT TITLE||TEAM NAME / MEMBERS|
|1st Prize – RM 6,000||It Will Be Mine||Team C|
– Nikko Soetjoadi
– Loh Chang Zhen
– Haikal Izzuddin
– Ruby Lee Hock Siang
– Khor Zee Yee
|2nd Prize – RM 3,000||Perfect Life||Team E|
– Chia Pek Harn
– Muhammad Abdul Karim
– Hafiz Azman
– Chew Tong Sim
|3rd Prize – RM 1,000||Chasing Dreams||Team A|
– Justin Oon Chun Xiong
– Alvin Tjhie
– Kevin Lau Lee Yong
– Narendra Arief Nugraha
– Sayeed Mohammad Muntasir
– Aida Afiqah
The event also saw the announcement of Intellectual Property Creators’ Challenge (IPCC) 2018 – Commercial Ready Game winners. First introduced in 2006, IPCC provides a platform for local talents to hone their creativity and accelerate the development and commercialization of innovative, world standard digital content as well as increasing the creation of intellectual property. Through the programme, local talents can receive funding, and better opportunities to penetrate the local and global digital content market. Each winners in this category received a grant valued at RM50,000 and an Adobe Creative Cloud license.
|PROJECT TITLE||COMPANY NAME|
|The Plight : Prologue||Cellar Vault Games|
|Ageless||Bala Vicknesh A/L S Ravichanthiran|
|Rokudo||Heaven Tales Entertainment|
|Monsoon Merchants||Centaur Games|
|Mecha Royale Online||Illogical Games|
YOUTH AND SPORTS MINISTER SYED SADDIQ SYED ABDUL RAHMAN AT LEVEL UP KL 2018
With many new games announced at LEVEL UP KL 2018, the Conference was not complete without a mention of eSports. To commemorate the role played by Media Prima Digital and Kitamen in championing the eSports scene in Malaysia, the two companies signed a memorandum of understanding (MoU) to embark on a partnership to boost the eSports industry from multiple fronts. The signing was witnessed by Datuk Yasmin Mahmood, Chief Executive Officer of MDEC and Yang Berhormat Syed Saddiq Syed Abdul Rahman, Minister of Youth and Sports.
The minister’s visit was also a special one for the twelve-year-old Muhammad Thaqif, who made headlines after developing a first-person shooting game at an internet cafe with the hope of selling it for RM1 to ease his mother’s burden. Screenshots of Thaqif’s post stating his game was deleted as it was thought a virus went viral and eventually drew the attention of the minister, who retweeted a request to meet the talented boy. The special meeting was arranged at LEVEL UP KL 2018 with the hope to provide encouragement to Thaqif to pursue his passion in games making.